Kraft tricks worms with delicious poison

Writing by sharpster on Wednesday, 6 of February , 2008 at 10:28 am

gummy worms

I was digging this morning, and I stumbled upon (If it’s possible to “stumble upon” something on “digg.” Both companies probably have trademarks on the terms) this article on the Environmental Graffiti blog.

The gist is that Kraft is working on a food with a pesticide rich formula to combat the rampant intestinal worm problem of Asia, South America, and Africa. I’m thinking it’s some kind of cheese; if it tastes horrible, Kraft can claim it’s just the natural cheese flavor …while some exotic swamp platypus lactates in a big jar at the Kraft lab.

But isn’t this a step backward from society’s “organic, no hormones, no msg, no irregularlly shaped salt, and made from the pubic feathers of angels” food craze? Or maybe it’s a step forward? This could be the start of a bold future. Soon they’ll be Kraft foods with radioactive isotopes. I can see the commercials nows. “Kraft Krumbles will glow with a mellow heat as they “krumble” on to your salad!”

(image flickred by merfam)

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Category: Food, Links, Blog

Counting Crows offers two new tracks

Writing by sharpster on Friday, 25 of January , 2008 at 1:28 pm

Crow

Actually, both of the tracks aren’t new, and it could be argued that neither of the tracks totally are.

Being a big Counting Crows fan, I’ve been waiting for the new album to hit for a couple years now. I usually check the site every week or so to continually crystallize my disappointment. I got a surprise the other day when www.countingcrows.com opened up with a whole new main page and two downloadable tracks off the new album, Saturday Nights and Sunday Mornings.

The first track is 1492, which has been in bootlegged live form for a while now.

The second track is I Dream of Michelangelo, which is a direct reference to a previous Counting Crows lyric.

I like both, but I’m not sure how much yet.

Saturday Nights & Sunday Mornings DROPS March 23rd.

(Image Flickred by Iggy)

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Category: Music, Links

Pleo begs for torture

Writing by sharpster on Thursday, 6 of December , 2007 at 11:08 pm

pleo

If the opening video on Pleo’s website doesn’t make you want to go hunting, I don’t know what will.

I just found out about Pleo, the robotic dino with life like qualities any kid could love. I don’t know if it’s a coincidence or not that I found out about Pleo from a Digg link to the guys over on the Dvice blog beating the hell out of the thing.

I’ve been pushing for a toy that can realistically feel and announce pain for years. As good as Pleo is, it still isn’t perfect. Why isn’t it bruised? I’m no biologist, but I watched Jurassic Park, so I know that dinosaurs have blood — where is it? And you’d think that Pleo would learn a few crucial words in a couple dozen languages before mingling on the street with a decidedly dinosaur wary species (how’s he get money out of the bank without causing mass hysteria? Does he have a translator? “Everyone, it’s ok! That low moan means he just wants to check on the status of his loan application.”) Is it too much to ask for him to scream”help” or “nein! Anschlag!” every so often?

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Category: Links, Blog

The Superest

Writing by sharpster on Thursday, 6 of December , 2007 at 2:40 am

The Superest stork orc

Ever try to come up with a website idea with a group of your friends? Me and my friends’ conversations usally end with statements like, “….But I can’t draw.” or “No one wants to see that part of the human body” or “Yeah, but we can’t get one of those into the country.”

The creators of The Superest, Kevin Cornell and Matthew Sutter, seem to have hit on a rather great idea that actually made it past the development phase. The idea of The Superest is that a superhero is drawn by either Kevin or Sutter and then the other draws a superhero to counter. This goes on forever, which is great because that makes The Superest an archive filled with awesomeness in art and originality.

Thanks to Lore Sjöberg, one of the funniest writers working the online humor game, for posting about The Superest on his blog.

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Category: Art, Links, Blog

The Experimental Gameplay Project

Writing by ozandres on Wednesday, 28 of November , 2007 at 8:50 pm

rainyscreen21.jpg

I hope I can be forgiven for still thinking the Experimental Gameplay Project is the greatest thing since Hot Pockets – the video game equivalent of comfort food.  

Started by four students Carnegie Mellon, the project’s immodest goal was to create something like 50 new video games over the course of two semester, utilizing a rapid prototyping technique which they cheekily try to explain, but don’t, on their site. It’s grown to take on new games, many by non-Carnegie developers, even after the original group moved on to bigger, more lucrative undertakings.

The great thing is that the games reflect the individual personalities of the creators, who didn’t work in teams but made their games, start to finish — music, graphics and programming — solo. Viva the auteur. Oh, and did I mention each game had to be completed within 7 days?

Probably my favorite so far has been “On a Rainy Day” (pictured) by Shalin Shodhan, which gets really weird when the hands start clapping for you.

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Category: Video Games, Links

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