The Experimental Gameplay Project

Writing by ozandres on Wednesday, 28 of November , 2007 at 8:50 pm

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I hope I can be forgiven for still thinking the Experimental Gameplay Project is the greatest thing since Hot Pockets – the video game equivalent of comfort food.  

Started by four students Carnegie Mellon, the project’s immodest goal was to create something like 50 new video games over the course of two semester, utilizing a rapid prototyping technique which they cheekily try to explain, but don’t, on their site. It’s grown to take on new games, many by non-Carnegie developers, even after the original group moved on to bigger, more lucrative undertakings.

The great thing is that the games reflect the individual personalities of the creators, who didn’t work in teams but made their games, start to finish — music, graphics and programming — solo. Viva the auteur. Oh, and did I mention each game had to be completed within 7 days?

Probably my favorite so far has been “On a Rainy Day” (pictured) by Shalin Shodhan, which gets really weird when the hands start clapping for you.

Category: Video Games, Links

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